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GAMEPLAY PROGRAMMER

MICHAEL DOUGAL

I'm a University of Utah student studying to become a gameplay programmer.

MY PORTFOLIO

01

FIRST-PERSON SHOOTER

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PROGRAMMING // UI // ANIMATION RIGGING // LEVEL DESIGN

I worked with the other developers of DIVISION23 to design and program the game FLASHPOINT on Roblox. I am responsible for several aspects of development, including performance optimizations, UI design and programming, animation rigging, and more.

02

PLATFORMER

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LITTLE MONKEYS

LEAD PROGRAMMER

Made for the Traditional Game Development course at the University of Utah, I was responsible for programming all aspects of the game Little Monkeys. This includes systems for keys and doors, moving platforms, NPC navigation, cone-based sight detection, and more.

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